March 33rd 1000 AC: Difference between revisions
Created page with "== Summary == Party 3 opens the secret door they discovered from the day before, and find a zen garden with a outline of a door on the far wall that refers to Ynn. Before leaving the party attempts to play the harp in the same manner as depicted in the tapestries. This summons the woman from the tapestries (a fae creature) who provides the party with much needed information. Before leaving Wendy takes the wooden rake from the garden. When used as..." |
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== Summary == | === Summary === | ||
[[Adventuring Party 3|Party 3]] opens the secret door they discovered from the day before, and find a zen garden with a | [[Adventuring Party 3|Party 3]] opens the secret door they discovered from the day before, and find a zen garden with a | ||
outline of a door on the far wall that refers to Ynn. Before leaving the party attempts to play the | outline of a door on the far wall that refers to Ynn. Before leaving the party attempts to play the | ||
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The party stopped for the day in the barracks. | The party stopped for the day in the barracks. | ||
=== See Also === | |||
[[Session Dates]] | |||
[[Category:Campaign Dates]] | [[Category:Campaign Dates]] | ||
{{#set: | |||
Session Date=September 5th 2024 | |||
}} | |||
Latest revision as of 01:10, 12 February 2025
Summary
Party 3 opens the secret door they discovered from the day before, and find a zen garden with a outline of a door on the far wall that refers to Ynn. Before leaving the party attempts to play the harp in the same manner as depicted in the tapestries. This summons the woman from the tapestries (a fae creature) who provides the party with much needed information. Before leaving Wendy takes the wooden rake from the garden. When used as a melee weapon it deals 1d8 damage.
The party also found a sewing and changing room. They also revisit the library, school room and the room of the captain of the guard. On reinspection there, they come to the conclusion that the guard was murdered.
Exploring a little more they entered an empty baracks that had the warning “Beware of Travis” scrawled on the wall. At that point, Travis burst out from his place of hiding and fought to the death. Abernathy picked up a dagger which has +1 to hit if used in melee, but a +2 to hit if thrown.
The party stopped for the day in the barracks.
See Also